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SideFX will launch Houdini 20 on October 26. To tease this new release, the company released a sneak peek video.
Here are the new features teased in this Houdini 20 video:
- Room Map VOP
- Karma Fur Shader with medulla support
- Karma XPU Fog Box
- Thin Walled Transmission for MtlX Standard Surface
- Hex Tiling
- Karma XPU Nested Dielectrics, Absorption, Dispersion, Cryptomatte
- Karma Physical Sky, S-Coordinates on Curves
- Render Statistics
- Material Linked, Material Catalog, AMD MtlX Library
- Distributed multi-frame and multi-shot rendering
- Projectile Motion
- Sticky Collisions
- New Animation environement: Selection Sets
- Video reference in viewport
- Animating with Ragdolls
- Cloud tools: Skybox
- Art-directable hero clouds
- Cloud shapes from polygons
- Bubble generator
- OpenCL Ripple Solver
- Vellum Wind Shadow
- Franken Muscles
- Feather System
- Feather procedural for all Hydra delegates
- Redesign ocean procedural with support for all Hydra delegates
- SOP Whitewater solver
- FLIP Volume Combine
- Whitewater post-process
- Density-driven gravity for Pyro Solver
- OpenCL Snippets
- Quad Remesh
- Car rig driven by RBD Solver
- Houdini Engine for Unreal: world partitions and landscapes
- ML terrain generation