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Dying Light 2 Stay Human: how Techland revamped combat animations & gore effects – interview
This article is available in: French
A few months ago, we interviewed game developer Techland about the art of Dying Light 2 Stay Human. As a reminder, this is action role-playing survival horror features an open world and hords of infected. Since our last article, the “Gut Feeling” update improved…
Video interview – Lynx: is this the future of VR/AR?
Video interview – Lynx: is this the future of VR/AR?
This article is available in: FrenchDuring Virtuality 2022, which took place a few days ago in Paris, France, we had...
Nexus VI: how Blender was used to create jaw-dropping CGI for a Sci-Fi Youtube channel
Nexus VI: how Blender was used to create jaw-dropping CGI for a...
This article is available in: FrenchFor 6 years, the French Youtube channel Nexus VI has been publishing videos focusing on...
Interview: The Source of The Mountains, an Oscar-worthy French short film
Interview: The Source of The Mountains, an Oscar-worthy French short film
This article is available in: FrenchThe Source of the mountains is a beautiful and mesmerizing thesis short film created by...
Get a behind-the-scenes look at Vivo with senior animator Milian Topsy
Get a behind-the-scenes look at Vivo with senior animator Milian Topsy
This article is available in: FrenchA kinkajou, a lost love and a musical adventure from Havana to Miami: this is...
Meet Hal Hickel, Animation Director at ILM
Meet Hal Hickel, Animation Director at ILM
This article is available in: FrenchVFX veteran Hal Hickel, currently working at ILM as an Animation Director, built an impressive...