During Laval Virtual 2022, we had the opportunity to meet Actronika, a company working on haptic solutions. One of their products is Skinetic, a haptic...
During Laval Virtual 2022, we met Mohammadreza Mazarei (Media and Performance Department, Staffordshire University) and his VR movie project Deja Vu. He wanted to explore...
Walking, running in virtual reality is still a challenge in 2022: teleportation in VR does work but it doesn’t feel completely natural, walking around requires...
During the PIDS 2022 Conference, which took place last week, French VR studio BackLight explained how they created their latest big project: Le Bal de...
Florent Germain recently unveiled an impressing personnal project: a 3D printed velociraptor skeleton, which comes alive thanks to AR. Here is the result, followed by...
Leopoly recently updated Shapelab, their 3D design software in virtual reality. Shapelab already offered a polygon mesh-based approach that allowed users to create and sculpt...
Since 2003, the Virtual Human Interaction Lab team at Stanford University has been exploring the psychological and behavioral effects of VR and AR. In the...
Directed by Abel Kohen, Biolum is a VR experiment featured at the NewImages Festival and the Annecy International Animated Film Festival. Immersed in the deep...