Accueil » RoboCop 2: the dawn of real-time rendering

RoboCop 2: the dawn of real-time rendering

Cette article est disponible en: Français (French)

Thomas Martin published another vidéo, this time about making of RoboCop 2 (1990), the sequel of the famous movie directed by Paul Verhoeven.

Even though this movie may not be remembered as fondly as the first one, it features some impressive effects such as stop motion, go motion, and one of the very first use of real-time rendering for the digital face of Cain, done by the small start-up deGraf/Wahrman Inc, early 1990. The end result is impressive given the limited compute power available at the time.

Here is the video, as usual created with the help of some of the people who worked on the project. And don’t forget that Thomas Martin recently launched a Kickstarter campaign in order to create a documentary on the VFX studio behind “The Last Starfighter”, “2010: The Year We Make Contact” & “Labyrinth”!

The video was made possible with the help of Ken Cope, Greg Ercolano, Sally Anne Syberg and J-Walt Adamczyk, formerly at deGraf/Wahrman Inc, David Soumet of the electronic conservation association MO5.COM, and @VectanProduction2.

A Lire également