This article is available in: French
Maxon, which acquired Pixologic back in 2021, announces the release of ZBrush 2023.
This update delivers the first steps toward integrating Redshift: you don’t have to use another software to render your projects.
Redshift for ZBrush supports Standard, MatCap and Redshift materials. Of course, you can apply ZBrush native filters to your finished render.
ZBrush 2023 also provides Apple Silicon support: expect performance gains if you’re using M1 or M2-powered Macs.
As a sidenote, Save and Save Next have been added to the File menu.
Here are the complete notes:
- Apple Silicon support. ZBrush will now run natively on those devices, generally improving performance.
- Redshift Bridge now included with ZBrush.
- Redshift Materials added to ZBrush Material palette.
- Save and Save Next added to File menu, to the Project file menu and the Tool menu.
- Slime Bridge menu added to Tool Palette.
- “Retry” and “Keep Polypaint” added to ZRemesher menu.
- “Picker” option added to Stroke> Sculptris Pro. This functions similarly to the Dynamesh resolution picker.
- “Mask Region” menu added to Tool> Masking.
- “Create (Unwrap)” options added to Tool > UV Map.
- “Apply Last Action to All Subtools and Folders” added to the Subtool palette.
- Local Symmetry (L.Sym) is now controlled by the Gizmo manipulator center, allowing for symmetrical operations even after a mesh has been rotated off-axis.
- ZRemesher now caches data which improves performance in certain situations when using it repeatedly on the same mesh. This will be most effective on higher resolution meshes.
- General ZRemesher performance improvements.
- Shift-clicking with the Gizmo manipulator on a vertex will now center the camera on that vertex similar to the ZModeler “Set Camera Perpendicular” feature.
For more information, head over to ZBrush Central. ZBrush 2023 is a free upgrade for all subscribers and a paid upgrade for perpetual licenses.
Illustration: Deryck Pelligrini