Having finished my studies at ESMA Nantes, I’m looking to broaden my rigging skills on both realistic and cartoon assets. My generalist background led me to understand how rigging fits into a full pipeline and collaborate effectively with cross-functionals team.
I’m a self taught Python learner and have a solid foundation in the basic as well as a eagerness to learn. What I may lack in advanced Python expertise, I compensate with a strong analytical and artistic skills along with a keen eye for problems solving. Those skills led to a strong understanding of biped and quadrupeds anatomy as well as skeletons and muscles. My expertise extends to constraints and deformers; I understand how they work and their limitations. Troubleshooting and fine-tuning rig behavior to meet artistic feedback aligns with my problem-solving strengths. My goal is to lead a team of rigs on projects that will always push the limits of rig.